

VR does that better than ever, and PS VR opens that experience to a huge new audience. From the opening scenes along the mountain lake, to the crazy experience of a red rock desert ghost town on an alien planet, and then beyond to completely alien worlds with steep cliffs, massive equipment, and sleek alien technology – the adventure is meant to feel that they’ve been transported to other places. Here at Cyan we’ve been making worlds for thirty years, and our goal has always been to make places that players start to feel part of.

And Obduction is one of the larger PS VR experiences, so get ready to explore some crazy-cool spaces for a while.

Of course it’s the full version of Obduction with all the beauty and intrigue of its alien worlds, including the bonus content that’s on the PlayStation version. Hey everybody, Rand Miller checking in to let you know some exciting news! We’ve been polishing our PlayStation VR version of Obduction for a few months, and I’m happy to announce that it’s finally ready! We couldn’t be happier to have this out the door, and we couldn’t have pulled it off without our partners at Legendary.
